State¶
The State module holds all classes and structs related to the state of a single run of nTiled.
The state itself does not contain any functions and merely serves as a datastructure on which each component of nTiled act.
It has been separeted in several sections in order to decrease coupling within nTiled.
State API¶
- struct
nTiled::state::State - struct
nTiled::state::Log - struct
nTiled::state::Shading - class
nTiled::state::TextureCatalog - struct
nTiled::state::View - struct
nTiled::state::ViewOutput - enum class
nTiled::state::OutputType - State*
nTiled::state::constructStateFromJson() - void
nTiled::state::parseLights() - void
nTiled::state::parseGeometry() - std::vector<glm::mat4>
nTiled::state::readCameraFrames()